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Starpoint gemini 2 mining
Starpoint gemini 2 mining













starpoint gemini 2 mining

you can give yourself the Aethera Shield (there's actually a mod for that now) and there's likely other things you can do.Īfter a quick test with 115% radiation resist, you'll still take damage in radiation nebulae, so yeah, just bring the repair bots and a couple T-Drives to get in and out fast. You can remove nebular affects, but you need some knowledge of the Wolrd file to do this. But if you don't have that, the game can be moddified heavily. I admit it's not fair, but many games handicap the player like this to help the AI in situations where it's hard to program them to act right.įor what it's worth, doing the DLC campaign will nullify Aethera with the Aethera shield, and it's a short and easy campaign. Otherwise they wouldn't react right when around these objects. It's why collision detection and Riftways took so long to implement in Beta, getting the right AI triggers. Nebular radiation isn't a trigger, so if they had no immunity, we'd see alot of suicidal battles and runs through these areas. They get set on a course and go that way until something else triggers them to change. Part of why they wouldn't be affected is, for all intents and purposes, we're dealing with "dumb AI". Stagger their use, and you can generally keep your hull up.Īs for the AI, I've seen some ships affected while others aren't. The best way to handle missions in hazardous areas like this is to actually bring alot of nanorepair bots from all the different type, there's at least 3 and they use separate cooldowns. Nebula radiation is not affected by radiation resistance I believe, so I want to get that on the table first.















Starpoint gemini 2 mining